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  • GameSound
Structure

GameSound

Declaration

struct GameSound

Topics

Initializers

init()
init(from: any Decoder) throws
init(id: UUID?, type: String?, filename: String?, fileExtension: String?, volume: CGFloat?, waitForCompletion: Bool?)

Instance Properties

var fileExtension: String
var filename: String
var id: UUID?
An autogenerated unique identifier.
var type: String
var volume: CGFloat?
var waitForCompletion: Bool?

Default Implementations

  Equatable Implementations
  Reflectable Implementations

See Also

Audio and Effects

struct AnimationProperty
struct CycleEndProperties


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