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  • DeviceProperties
Structure

DeviceProperties

Declaration

struct DeviceProperties

Topics

Initializers

init()
init(deviceName: String?, position: String?, size: String?, offset: String?, offsetEdge: String?, distance: String?, numberOfParts: Int?, fontSize: CGFloat?, digitSize: String?, selectorSize: String?, altPosition: String?, offsetHealthBar: String?)
init(from: any Decoder) throws

Instance Properties

var altPosition: String?
var deviceName: String?
var digitSize: String?
var distance: String?
var fontSize: CGFloat?
var numberOfParts: Int?
var offset: String?
var offsetEdge: String?
var offsetHealthBar: String?
var position: String?
var selectorSize: String?
var size: String?

Default Implementations

  Equatable Implementations
  Reflectable Implementations

See Also

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struct Actions
struct AnimationProperty
struct BackgroundImage
A structure representing all the properties and types needed to create a specific repeating background.
struct CollisionDetection
struct CycleEndProperties
struct Delays
struct EdgePhysics
struct ExtraProperties
struct GameSound
struct PhysicsProperty
struct PinnedRange
struct PolyPhysics
struct Point
struct ProjectileProperties
struct RadiusPhysics


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Scroller2d