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  • ProjectileProperties
Structure

ProjectileProperties

Declaration

struct ProjectileProperties

Topics

Initializers

init()
init(from: any Decoder) throws

Instance Properties

var devices: [DeviceProperties]?
var image: String?
var imageDirection: String?
var objectClassType: String?
var physics: PhysicsProperty?
var type: String?
var velocityRanges: [VelocityRangeProperties]?
var zPosition: CGFloat?

See Also

??

struct Actions
struct AnimationProperty
struct BackgroundImage
A structure representing all the properties and types needed to create a specific repeating background.
struct CollisionDetection
struct CycleEndProperties
struct Delays
struct DeviceProperties
struct EdgePhysics
struct ExtraProperties
struct GameSound
struct PhysicsProperty
struct PinnedRange
struct PolyPhysics
struct Point
struct RadiusPhysics


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Scroller2d