Class
SKSpriteNode2dBase
Declaration
@MainActor class SKSpriteNode2dBase
Topics
Initializers
Instance Properties
Instance Methods
func addConstantAudio(effect: [GameSound]?)
MARK: Audio helper functions
func allowedTimesHitExceeded() -> Bool
MARK: Hit test functions
func animate()
MARK: Animation helper functions
func removeAnimation()
MARK: Animation frequency helper functions