enum characterType
case animal
case backgroundAnimal
case human
case humanProjectile
case mystic
case mysticProjectile
init?(rawValue: Int32)
enum actionType
enum animationFrequency
enum animationMoveDirection
enum characterClassType
enum clubAttachment
enum collisionTypes
enum configType
enum deviceName
enum enemyStateType
enum executeStateType
enum fieldList
enum groundBaseType
enum groundPhysicsAngleType
enum imageScaling
enum imageType