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  • executeStateType
Enumeration

executeStateType

Declaration

enum executeStateType

Topics

Enumeration Cases

case Climb
case Die
case GroundSlam
case Idle
case IdleBlinking
case IdleClimb
case IdleSlashing
case IdleThrow
case Initial
case Jump
case Move
case RunSlashing
case RunThrow

Initializers

init?(rawValue: Int32)

Default Implementations

  CaseIterable Implementations
  Equatable Implementations
  RawRepresentable Implementations

See Also

??

enum actionType
enum animationFrequency
enum animationMoveDirection
enum characterClassType
enum characterType
enum clubAttachment
enum collisionTypes
enum configType
enum deviceName
enum enemyStateType
enum fieldList
enum groundBaseType
enum groundPhysicsAngleType
enum imageScaling
enum imageType


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