enum sceneOrientationType
case landscape
case portrait
init?(rawValue: Int32)
func friendlyName() -> String
enum actionType
enum animationFrequency
enum animationMoveDirection
enum characterClassType
enum characterType
enum clubAttachment
enum collisionTypes
enum configType
enum deviceName
enum enemyStateType
enum executeStateType
enum fieldList
enum groundBaseType
enum groundPhysicsAngleType
enum imageScaling