enum soundBiteType
case attack
case background
case constant
case die
case menuButtonTouched
case none
case onDemand
case optionSliderValueChanged
case touch
case turnPage
init?(rawValue: Int32)
func stringValue() -> String
enum actionType
enum animationFrequency
enum animationMoveDirection
enum characterClassType
enum characterType
enum clubAttachment
enum collisionTypes
enum configType
enum deviceName
enum enemyStateType
enum executeStateType
enum fieldList
enum groundBaseType
enum groundPhysicsAngleType
enum imageScaling